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Htc vive compositor
Htc vive compositor








#Htc vive compositor pro

We've been working very closely with both Valve and HTC to make sure that Vive Pro is supported in SteamVR runtime on Mac OS. Valve is also making open VR framework that is available on Mac OS, so that you can do the map that works with SteamVR. Both HTC Vive and Vive Pro work in conjunction with Valve SteamVR runtime, that provides a number of services including VR compositor. So, you might be wondering how you can start developing VR application on Mac OS. And together with Vive Pro support comes improved tracking system. And with support for better panels comes support for its new dual-camera front-facing system, so developers will now be able to use those cameras to experiment with pass-through video on Mac. That's 78% increase in the resolution, and 57% increase in pixel density compared to Vive. It has two panels with 1,440 by 1,600 and 650 pixels per inch. Today we are introducing plug and play support for HTC Vive head mounted display. With recent announcement of extended GPU support, you can now turn any Mac into powerful workstation that gives you more than 10 of processing power. But we are not limiting our service to iMac on their own.

htc vive compositor

That's a lot of power that is now in your hands.

htc vive compositor

While iMac Pro are equipped with even more advanced and even bigger based GPUs, with up to 16 gigabytes of video memory. Recently, we introduced new iMac and iMac Pro that have great GPUs on board iMac is now equipped with based GPUs and have up to 80 gigabytes of video memory on board. Then, we will take a deep dive into a new Metal 2 features, designs specifically for the VR this year.Īnd finally, we will end this session with advanced techniques for developing VR applications. We will start this session with a brief summary of what is new in, in terms of VR adoption. My name is Karol Gasinski, and I am a member of GPU Software Architecture Team at Apple.








Htc vive compositor